corner protectors in OpenSCAD (5)

Don't just jump in here, start from Part 1! So we've basically got fillet edges on our piece now, but you'll notice that the actual corners are sharp and not so great looking. To make the corners look consistent with the edges, we'll need to subtract the exterior of one quarter of a sphere from the corner in the same way we subtracted the exterior of one quarter of a cylinder to get the fillet edge. The code to do such a thing looks like this: difference () { translate([-pad, -pad, -pad]) Read more [...]

corner protectors in OpenSCAD (4)

Don't just jump in here, start from Part 1! So now that we have some screw holes in our protector, it's time to make it pretty. As with many things in life, the last few steps that take the design from functional to aesthetically pleasing are a lot more work than the ones preceding them, but perhaps more fun to see come to life also. A fillet is essentially a curved edge. As far as OpenSCAD is concerned, it's helpful to think of creating this curved edge by subtracting from our object one Read more [...]

corner protectors in OpenSCAD (2)

Don't just jump in here, start from Part 1! By the way, if you're already convinced and serious about learning OpenSCAD, just Google "OpenSCAD tutorial" and you'll find some great options out there. This is as much an exercise for me in "learning by teaching" as anything else. That said, anyone still left in the room can join me in making a "corner protector" (I seem to sometimes call it a "corner support" without rhyme or reason). So to start making our corner protector, open OpenSCAD Read more [...]